
Native WebAssembly 3D
An open-source Rust 3D engine compiled to WebAssembly, with its own WebGPU and WebGL 2 renderers, a three.js-style API and a batched low-level API. Renders up to 18.0× faster than three.js
A source that found nothing is a measurement. A source that has not run is a gap. Neither means the launch lacks the thing.