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17,045 products · 82,562 snapshots
RuleShift: Lock In

RuleShift: Lock In

Quiet signal

Get Shifty with 8-round party game where time ruins scores.

Launched 12d ago
Signal
20
Velocity
0

What this means

15Founder Conviction Index: 15 — low signal.
Few of the conviction sub-signals (reputation, velocity, buyer-intent, tagline clarity) are firing yet.

Prediction

Top-5 finish probability
6%
today
Projected end-of-day votes
3range 2–4
Trajectory
stable
Vote pace holding steady.
Speed vs peers
1×
133 Consumer App launches

About

Eight rounds. Four rule families. Choose, read the room, and lock in with friends. RuleShift is a browser-based party game for 2–8 players. Every round brings a new rule, and locking in a correct answer earlier earns more points. Play solo, create a private room with friends, or try public matchmaking. No installation or player account required.

AI Summary

RuleShift: Lock In is a browser-based party game for 2–8 players featuring eight rounds with changing rules. Players earn points by locking in correct answers early, and the game requires no installation or player accounts.

Attention & discussion velocity

Performance

Velocity0
Vote pace vs average
Momentum0
Sustained over 6h
Virality0
Spread × engagement
Engagement—
not measured

Signal sources

2 of 6 active
  • Launch tracking9 readings since we picked it up
  • AI analysisConsumer App
  • Comment intelligencethread not yet analysed
  • Outside discussionnot checked — domain is a storefront or shared
  • Revenue signalsno match on this domain
  • Editorial scoringbelow the signal threshold for this pass

A source that found nothing is a measurement. A source that has not run is a gap. Neither means the launch lacks the thing.

Founders

Jacob Garrett
@jacob_garrett
rep 14
Jacob Garrett
@jacob_garrett · hunter

Topics

Puzzle GamesGamesArt