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17,045 products · 82,562 snapshots
Draw Me a River

Draw Me a River

Quiet signal

Doodle a creature, pass the level

Launched 1mo ago
Signal
20
Velocity
0

What this means

16Founder Conviction Index: 16 — low signal.
Few of the conviction sub-signals (reputation, velocity, buyer-intent, tagline clarity) are firing yet.

Prediction

Top-5 finish probability
9%
today
Projected end-of-day votes
3range 2–4
Trajectory
stable
Vote pace holding steady.

About

Draw anything: legs, wheels, a blob. The game reads your doodle as a skeleton, an AI learns a gait for it in seconds right in your browser, and real physics decides whether it gets across. Hollow shapes pop on spikes, heavy things sink, and no single drawing beats all 11 puzzle levels, so every failure is a hint. Plus a level designer, ghosts of your last run, and share links to race friends. Free, no sign-up.

AI Summary

"Draw Me a River" is an indie game that utilizes AI to interpret player doodles as animated characters navigating through physics-based puzzles. It features 11 levels, a level designer, and allows players to share their creations and compete with friends.

Attention & discussion velocity

Performance

Velocity0
Vote pace vs average
Momentum0
Sustained over 6h
Virality0
Spread × engagement
Engagement—
not measured

Signal sources

2 of 6 active
  • Launch tracking3 readings since we picked it up
  • AI analysisConsumer App
  • Comment intelligencethread not yet analysed
  • Outside discussionnot checked — domain is a storefront or shared
  • Revenue signalsno match on this domain
  • Editorial scoringbelow the signal threshold for this pass

A source that found nothing is a measurement. A source that has not run is a gap. Neither means the launch lacks the thing.

Founders

Mikhail Pershin
@mikhail_pershin · hunter

Topics

Indie GamesArtificial IntelligenceGames