
Short demo of a 2.5D sci-fi action-adventure game
After Light is a 2.5D game that is built entirely in Codex using Astra, Unity Plugin, Blender MCP and my own AI Game Studio tool (which itself is built using Codex and Astra). What makes it stand out is the fact that we can create a unique and immersive 2.5D experience - where we combine pure 2D sprites with 3D models in Blender - without doing any manual asset creation at all. We also gamify education - to pass the demo you have to know some Linux admin skills.
Pace needs two or more snapshots. This launch has 1, so velocity and momentum read as unmeasured rather than zero.
A source that found nothing is a measurement. A source that has not run is a gap. Neither means the launch lacks the thing.