
A pixel-art dive to the Challenger Deep, now open source
ABYSM is a calm pixel-art exploration game for iPhone and iPad. Sink from the sunlit surface to the 10,935 m Challenger Deep and meet 75 real sea creatures at their true depths, plus 8 real landmarks like the RMS Titanic. No goals, timers or combat. ABYSM is now open source under the MIT license. Free to 1,000 m, then a one-time unlock for the deep. 16 languages, VoiceOver and game-controller support. No ads, no tracking.
ABYSM is an open-source pixel-art exploration game for iOS that allows players to dive to the Challenger Deep and encounter real sea creatures and landmarks. The game is free up to 1,000 meters, with a one-time unlock for deeper exploration, and supports 16 languages, VoiceOver, and game controllers.
A source that found nothing is a measurement. A source that has not run is a gap. Neither means the launch lacks the thing.